Defining resources
About this task
You can define resources to represent physical or logical assets on your system. Each resource is represented by a name and a number of available units. If you have three tape units, for example, you can define a resource named tapes with three available units. A job that uses two units of the tapes resource would then prevent other jobs requiring more than the one remaining unit from being launched. However because a resource is not strictly linked to an asset, you can use a mock resource as a dependency to control job processing.
For more information, refer to Resource definition.